Developing an Educational Program for Schools
BY DAVID HEFLICK
Author of How to Make Money Performing in Schools
When considering
artists for all-school performances, principals almost always look for programs
that have educational value in addition to entertainment value. To design
a program that is truly educational, the artist must articulate a theme,
determine performance pieces and other program elements that relate to the
theme, and then weave the elements together so that the theme develops in
a logical, meaningful fashion.
It is possible for an artist to design from scratch, without any prior
conceptions regarding what performance content might be included, a program
of performance pieces, narrative, and other elements to develop a predetermined
theme. Most often though, artists go about it the other way around. Having
an existing repertoire, they are looking for ways to assemble a series of
performance pieces in order to create a program.
For each piece in your repertoire that has potential for inclusion in a
performance for young people, list the following: the work's message or theme,
additional concepts that underline the main concept, any actions or behavior
modifications suggested in the piece, particular emotions expressed in the
piece, factual or historical aspects to the piece. After you have analyzed
the performance pieces in your repertoire, study the results, looking for
common threads. You will likely identify one or more common denominators
that may be turned into themes and sub-themes. The next step is to weed out
the pieces that don't really fit, determine whether you have enough content
to develop the theme, and if needed, begin the search for additional material.
Next, begin creating non-performance content (NPC) that will tie the works
or pieces together. The first step in the creation of NPC is to explain,
on paper, the concepts addressed in each of the pieces. Once you have created
a narrative for each piece in your program, determine whether there are means
other than direct delivery of narrative to convey the educational content
of the narrative, such as audience dialogue (conversation between the artist
and the audience), activities, or demonstrations. Using a variety of vehicles
to convey NPC makes the show more interesting and entertaining, thus engaging
the audience. This, in turn, enhances student retention of the concepts
addressed.
The next step in program design is deciding on the most logical progression
of the components of the program. Heavier material should be placed at the
beginning of the program and lighter material toward the end. Activities,
demonstrations, skits, audience participation, and other non-performance
content should be strategically placed to maximize audience engagement.
Making the effort to transform a series of performance pieces into an effective,
educational program can be a challenging task. But the end result will
exponentially increase the impact and retention of your message, enhance
your reputation in the schools, and result in a significant increase in
bookings.
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Copyright 1999, David Heflick. This article is based on excerpts from the
revised, second edition of "How to Make Money Performing in Schools," which
contains an extensive chapter on program development. Visit
http://www.schoolgigs.com for more
information on performing in schools.